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Automated assault automatrons
Automated assault automatrons








  1. #Automated assault automatrons how to#
  2. #Automated assault automatrons full#

Despite having higher Carry Weight, Sentry Legs are a poor choice for most Robot combinations strictly to how severely they struggle indoors. Sentry and Protectron legs add the greatest amount of Carry Weight though they both have limitations with speed and mobility. They are both good at maintaining distance from their targets, are accurate and can help you to attack targets even from great distances. Sentry Bots and Robobrains are good paired with sniper builds. Their low speed makes them a good source of increased Stealth via the Stealth Field, they also remain more still when the player stops moving compared to other Robot types. Surprisingly, Protectrons are best for Stealth type builds. Both are fast enough that they shouldn't fall behind upon entering combat and aggressive enough that they will fight alongside you. Melee builds are best accompanied by either Assaultrons or Mr.

#Automated assault automatrons full#

Stealth Field, Resistance Field or Tesla CoilsĮither full Voltaic or minimum Voltaic back + arms ( aesthetically, looks nicer the second way ) Military Protectron More durable Protectron and stronger backline DPS Assaulter More stable Assaultron that is more resistant to stagger Gatling Laser, Minigun or Rocket Launcherįull Voltaic or Hydraulic armor or a combination of bothĪsSAWltron Effectively the same as a standard Assaultron but much higher damage and durabilityĪssaultbot Converts Assaultron in to a more medium range fighterįull Hydraulic, Voltaic, Warmonger or a combination of Voltaic and Hydraulic Sentrybrain Removes weakness to indoor areas and poor terrain. If equipped with only melee weapons it can occasionally become "confused" and will attempt to run away Very good with long range weapons like the Sniper Laser or Nail Gunįavors using Mesmatron attack over it's weapons any time it's ableĮngagement range is so far it can occasionally initiate unwanted combat Mesmatron attack has low cooldown, high damage and high range "Arms" only have a few options for weapons - Flamer/Laser/Pincer/Saw Weak against stagger heavy enemies like Behemoths and DeathclawsĬan use both melee and ranged weapons effectively Often throws itself in the middle of groups of enemies Head laser can one shot even high level/health enemiesĬan use both melee and ranged weapons effectively but prefers close quarter combat Very low accuracy making it a poor choice for single shot weapons Capable of using melee weapons effectively but only when the enemy comes to it. Very bad with melee weapons due to it's speed.

automated assault automatrons

Very stable even against melee attackers - difficult to staggerĮxtremely slow, possible to miss entire fights if player is constantly running Moderate Carry Weight and can be modified to have extremely high Carry Weight If equipped with only melee weapons they will often be very passive.Ĭan give away players position when trying to Sneak. Occasional "cool down" period meaning they will stop fighting for up to 5 seconds if they've been in combat for too long.

#Automated assault automatrons how to#

Moderate aggression means they're less likely to initiate unwanted fightsĮxtremely weak indoors or in tight areas, often get stuck in doorways or cannot figure out how to climb hills. Very good at kiting enemies and maintaining a medium range of engagementĮxtremely high Carry Weight even without Storage armor In this guide I'll explain the strengths, weaknesses and behaviors of different Robot types and combinations to help you decide which one is best for you.īetter than any other Robot type at blocking melee attacks

automated assault automatrons

Robots or "Automatrons" are powerful allies that one can aquire the means to create via the Fallout 4 DLC "Automatron." Once a Robot Workbench has been built, the player can create an infinite number of Robots ( assuming the player has the materials to do so ) to fulfill a variety of roles in their Settlements, such as farming or guards, and can be recruited as companions.










Automated assault automatrons